

All guns have 3 different firing modes and they just feel great, especially if you combine them with Jetpack or some of the spells you get from Clerics GUNS - I generally don't like guns in RPGs, but Elex is an exception as they are my favorite way to fight in this game.Day night schedule + you can interact with world (sleep in beds, sit in chairs.).if you kill area guarded by 5 raptors, either a new animal/monster will take it's place or there won't be anybody there) Animals will fight each other over territory. Living world - guards patrol area + have shifts (there are night guards who sleep during day, and vice versa), travelings merchants travel with bodyguards.Choices matter (whatever choice you take impacts the game in one way or the other).

Freedom to do quests in multiple ways + you can kill almost all NPCs if you want.

ELEX 2 JAX VOICE ACTOR UPGRADE
Light attacks are too slow / use stamina / no way to upgrade attack speed in skills.Stamina bar depletes to fast in beginning of the game.Copy-Pasted Converters (dungeon-like areas) - Converters are something closest to the dungeons that this game has, and through the journey you have to disable 5 Converters which are literally Copy-pasted which is a shame because this was a potential for game to break away from open-world and introduce some puzzle-like linear areas.You are essentially forced to fast travel No vehicles/horses/mounts - wouldn't be a problem if the map wasn't so big.Factions are too far away from each other - this is a problem because your introductory faction is on the edge of the map and if you do not like it you have to either walk a LONG WAY to reach another faction while bypassing monsters that can one shot you.
